From: brogoff <brogoff@speakeasy.net>
To: "Brandon J. Van Every" <vanevery@indiegamedesign.com>
Cc: caml <caml-list@inria.fr>
Subject: RE: [Caml-list] Cross-compiling OCaml
Date: Tue, 31 Aug 2004 11:34:24 -0700 (PDT) [thread overview]
Message-ID: <Pine.LNX.4.58.0408311030450.27999@shell2.speakeasy.net> (raw)
In-Reply-To: <OOEALCJCKEBJBIJHCNJDIEGIHHAB.vanevery@indiegamedesign.com>
On Mon, 30 Aug 2004, Brandon J. Van Every wrote:
> Sven Luther wrote:
> >
> > This would indeed be a great great additional functionality.
>
> Well, speaking as a Windows-centric guy, I'd rather people just put
> their time into good Windows support. I realize that the Linux / mingw
> crowd isn't so inclined towards that. I'm just saying that mainstream
> Windows developers don't see cross-compilation from Linux as valuable.
> First class native Windows support is what counts.
I think that you might be happier using Clean than OCaml. The Clean team has
inverted priorities (with regards to OSes they support) from the OCaml team.
For them, Windows support and then Mac support are first, and Unix is a second
class citizen. There are even some (very primitive) game libraries for Clean.
I think it's a good thing for OCaml that Unix support comes first, for many
reasons, not the least important of which is that the Unix community does tend
to have more of a programmer oriented, "can do" mindset, IMO. I concur with
everything John Goerzen wrote about programming being (potentially) fun, and
cross compilation as meaning more than Windows (ARM is very interesting to me
lately) as a target. But priorities can differ, and I think with your stated
priorities you may be happier there.
-- Brian
-- Brian
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next prev parent reply other threads:[~2004-08-31 18:34 UTC|newest]
Thread overview: 49+ messages / expand[flat|nested] mbox.gz Atom feed top
2004-08-30 21:02 Ken Rose
2004-08-30 21:30 ` Erik de Castro Lopo
2004-08-31 6:09 ` Sven Luther
2004-08-31 6:50 ` Brandon J. Van Every
2004-08-31 7:14 ` james woodyatt
2004-08-31 9:05 ` Brandon J. Van Every
2004-08-31 13:41 ` John Goerzen
2004-08-31 15:56 ` Ken Rose
2004-08-31 19:30 ` Brandon J. Van Every
2004-09-01 0:05 ` Christopher A. Watford
2004-09-01 7:53 ` Sven Luther
2004-09-01 7:32 ` james woodyatt
2004-09-01 16:38 ` Brandon J. Van Every
2004-09-01 17:17 ` Brandon J. Van Every
2004-09-01 22:56 ` Sven Luther
2004-09-01 17:32 ` John Goerzen
2004-09-02 21:24 ` I R T
2004-08-31 7:16 ` Sven Luther
2004-08-31 9:05 ` Brandon J. Van Every
2004-08-31 9:18 ` Sven Luther
2004-08-31 9:41 ` Brandon J. Van Every
2004-08-31 15:17 ` skaller
2004-08-31 16:49 ` Sven Luther
2004-08-31 13:48 ` John Goerzen
2004-09-01 13:22 ` I R T
2004-08-31 13:56 ` Erik de Castro Lopo
2004-08-31 13:29 ` John Goerzen
2004-08-31 14:06 ` Erik de Castro Lopo
2004-08-31 15:48 ` skaller
2004-08-31 15:54 ` John Goerzen
2004-08-31 22:49 ` Jon Harrop
2004-08-31 23:36 ` Benjamin Geer
2004-09-01 8:08 ` Erik de Castro Lopo
2004-09-02 11:30 ` Richard Jones
2004-09-09 1:46 ` Jon Harrop
2004-09-01 4:05 ` skaller
2004-09-01 8:45 ` Erik de Castro Lopo
2004-09-01 7:40 ` Erik de Castro Lopo
2004-08-31 19:11 ` Brandon J. Van Every
2004-09-01 21:18 ` I R T
2004-08-31 22:36 ` [Caml-list] game development Brandon J. Van Every
2004-09-01 23:28 ` I R T
2004-09-01 0:37 ` Brandon J. Van Every
2004-08-31 18:34 ` brogoff [this message]
2004-08-31 21:07 ` [Caml-list] OCaml's critical mass Brandon J. Van Every
[not found] <Pine.LNX.4.44.0408312302560.3196-100000@localhost>
2004-08-31 20:04 ` [Caml-list] Cross-compiling OCaml Brandon J. Van Every
[not found] <AA48BAF0-FC3A-11D8-8C25-000A958FF2FE@wetware.com>
2004-09-01 18:37 ` Brandon J. Van Every
2004-09-01 19:45 ` John Goerzen
2004-09-01 21:16 ` Brandon J. Van Every
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