From: "Brandon J. Van Every" <vanevery@indiegamedesign.com>
To: "caml" <caml-list@inria.fr>
Subject: RE: [Caml-list] Bigarray is a pig
Date: Sat, 24 Jul 2004 02:49:12 -0700 [thread overview]
Message-ID: <OOEALCJCKEBJBIJHCNJDOEJEHFAB.vanevery@indiegamedesign.com> (raw)
In-Reply-To: <Pine.LNX.4.44.0407231554230.4202-100000@localhost.localdomain>
Brian Hurt wrote:
> Brand*n wrote:
> >
> > To C/C++ programmers interested in performance, this
> > defeats the purpose of using unboxed array elements. If I
> > wanted to pay
> > function call overhead per element, for instance when
> > communicating with OpenGL, I'd simply call functions.
>
> Function calls aren't that expensive.
I'm pretty aware, from many years of experience, what the performance
characteristics of C/C++ arrays are vs. function call access to
comparable data, over millions of iterations. Unless ocamlopt has a way
of avoiding EXTERN Bigarray declarations, we are talking about C code.
In other words, yes function calls are expensive in C compared to the
cost of just accessing an array element.
> A function call to a known function takes 1-2 clock cycles.
Not on any CPU I've worked on. Generally speaking, you must save state
when you make function calls, and that is never a 1-2 clock cycle
operation. If you have ways to inline stuff, great, but generally
speaking you can't do that with EXTERN C library stubs. I don't know if
OCaml has great compiler technology that other languages don't have.
"It's not inlineable" is the drill in the C/C++ universe.
Cheers, www.indiegamedesign.com
Brand*n Van Every S*attle, WA
Praise Be to the caml-list Bayesian filter! It blesseth
my postings, it is evil crap! evil crap! Bigarray!
Unboxed! Overhead! Wondering! chant chant chant...
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next prev parent reply other threads:[~2004-07-24 9:39 UTC|newest]
Thread overview: 10+ messages / expand[flat|nested] mbox.gz Atom feed top
2004-07-23 20:36 Brandon J. Van Every
2004-07-23 21:05 ` Brian Hurt
2004-07-24 9:49 ` Brandon J. Van Every [this message]
2004-07-23 21:05 ` Olivier Andrieu
2004-07-24 9:07 ` Brandon J. Van Every
2004-07-24 9:59 ` Marcin 'Qrczak' Kowalczyk
2004-07-25 9:09 ` David McClain
2004-07-24 10:39 ` Markus Mottl
2004-07-23 21:45 ` David McClain
2004-07-23 22:01 ` David McClain
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