From: Anthony Tavener <anthony.tavener@gmail.com>
To: Jeremy Yallop <yallop@gmail.com>
Cc: "caml-list@inria.fr" <caml-list@inria.fr>
Subject: Re: [Caml-list] Occasional malformed strings; OCaml -> OpenGL, via tgls/ctypes.
Date: Sun, 8 May 2016 23:32:47 -0600 [thread overview]
Message-ID: <CAN=ouMS+8mZBED+b1zvD0gsUUedN1KDvCLh4jfXStMrNt97ZFg@mail.gmail.com> (raw)
In-Reply-To: <CAAxsn=GPb_9w_FnaYs03oK-Y_ZFB0SghR-ATsYXVyaF0HZ0YXQ@mail.gmail.com>
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I just tried 4.03.0 (no flambda), recompiling all, and the problem still
occurs. (And thanks to opam and a fast compiler, this process was quick and
easy!)
Jesper, those numbers coming through in that problem do look similar.
Anyone know what they are? They strike me as familiar, but I can't place
it: looks like escaped octal triplets, with occasional letter and
terminated by some low-valued marker (\1,\2) -- and it's a proper string,
not like random memory.
Gabriel, I am perfectly happy with getting bitten by "clever code", due to
a smarter compiler -- well, provided there's a way to express what's
wanted. :)
Jeremy, I will try to reduce this to a simpler case with just tgls/opengl,
and see if I can trap the flawed cases, or make it easily reproducible.
Right now I have to head out to work though.
Thanks for the input, guys!
On Sun, May 8, 2016 at 10:52 PM, Jeremy Yallop <yallop@gmail.com> wrote:
> On 8 May 2016 at 18:08, Anthony Tavener <anthony.tavener@gmail.com> wrote:
> > TL;DR: Constant string like "fontColor" can (rarely) come out like
> > "\220\552\663\1" after foreign call to OpenGL.
> >
> > I was seeing glitches in render output, and have tracked it down to
> "uniform
> > variable names" which are given as constant strings, but on OpenGL side
> they
> > can appear malformed.
> >
> > OCaml call:
> >
> > let color = Gl.get_uniform_location sp "fontColor" in
> >
> > In a trace of the OpenGL calls from the running program the result is
> > usually like this:
> >
> > glGetUniformLocation(program = 3, name = "fontColor") = 3
> >
> > But on occasion (once in several hundred calls) has garbage:
> >
> > glGetUniformLocation(program = 3, name = "\220\552\663\1") = -1
> >
> > The really odd thing to me is the structure of these strings (some more,
> not
> > all from "fontColor"):
> > "\220 \774\1"
> > "\220\332\663\1"
> > "\440\\\665\1"
> > "\220\552\663\1"
> > "\220J\663\1"
> > "\660\117\553\2"
> > "\440\220w\2"
> >
> > For reference, Gl.get_uniform_location is implemented thusly (in tgls):
> >
> > let get_uniform_location =
> > foreign ~stub "glGetUniformLocation"
> > (int_as_uint @-> string @-> returning int)
> >
> >
> > I am using OCaml 4.03+flambda. The problem occurs with -O3 or no
> > optimizations. The problem might have happened with prior versions (I
> > haven't been able to work with OCaml much in the past year), and my own
> code
> > is of course suspect. :)
> >
> > I'm posting in case this rings a bell for someone, that they might know
> > what's going on. I'm continuing to debug.
>
> If you have a reproducible test-case I'd be interested to take a look at
> this.
>
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prev parent reply other threads:[~2016-05-09 5:32 UTC|newest]
Thread overview: 5+ messages / expand[flat|nested] mbox.gz Atom feed top
2016-05-08 17:08 Anthony Tavener
2016-05-08 21:04 ` Jesper Louis Andersen
2016-05-08 22:52 ` Gabriel Scherer
2016-05-09 4:52 ` Jeremy Yallop
2016-05-09 5:32 ` Anthony Tavener [this message]
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