Hi all, I'm working on a lib to modelize a Multi-Agent System where each agent are driven by a Hierarchical Finite State Machine (HFSM). Hierarchical means that each state could contain a HFSM which is runned when the machine come into the state. Transitions are made by evaluating condition and events which arrives in a mail inbox. The goal is to define dynamically all HFSM we want, just by defining states and transitions This little grammar represents all possibilities of mix of condition and event handling type ('myAgentType, 'event) transition = Condition of ('myAgentType -> bool) | Event of ('event -> bool) | EventOr of ('event -> bool) * ('myAgentType,'event) transition | EventAnd of ('event -> bool) * ('myAgentType,'event) transition | EventXor of ('event -> bool) * ('myAgentType,'event) transition | EventNot of ('event -> bool) | ConditionOr of ('myAgentType -> bool) * ('myAgentType,'event) transition | ConditionAnd of ('myAgentType -> bool) * ('myAgentType,'event) transition | ConditionXor of ('myAgentType -> bool) * ('myAgentType,'event) transition | ConditionNot of ('myAgentType -> bool);; I have two classes : agent and state "state" manage current state and is able to search, according to the agent given in argument, what is the following state. So state have a transition list which is (state * ('myAgentType, 'event) transition ) list (see before). in this list, state is the (candidate) next state, and ('myAgentType, 'event) transition the expression which allows to validate or not the transition. 'event will always be the same object, but I want 'myAgentType to be every object which inherit from agent. The agent have a current state, and a 'cycle' method which searchs what is the next state of the agent according to its (the current state) transition list You use it like it : let mydwarf = new agent;; let (ctdwarf:(dwarf,masEvent) transition) = Condition (fun (e:agent) -> true);; let aa = new state mydwarf;; let aaa = new state mydwarf;; aaa#setParent aa;; let aab = new state mydwarf;; aab#isIn aa;; aaa#addTransition aab (Condition (fun (e:agent) -> true));; mydwarf#setStartState aa;; So we have defined an agent mydwarf which have a start state "aa" here a simplified prototype of agent and state class : class ['myAgentType] state : 'myAgentType -> object constraint 'myAgentType = < getCurrentState : < getNom : string; .. > ... >; val mutable action : 'myAgentType -> unit val mutable begin_action : 'myAgentType -> unit val mutable end_action : 'myAgentType -> unit val mutable transitions : ('myAgentType state option * ('myAgentType, masEvent) transition option) list method searchTransition : 'myAgentType -> bool * 'myAgentType state * 'myAgentType state * 'myAgentType state * 'myAgentType state method has : 'myAgentType state -> unit method isTransitionValide : bool method setAction : ('myAgentType -> unit) -> unit method setBeginAction : ('myAgentType -> unit) -> unit method setEndAction : ('myAgentType -> unit) -> unit method setTransitions : ('myAgentType state option * ('myAgentType, masEvent) transition option) list -> unit end class agent : object val mutable birthtime : int val mutable currentState : agent state option val mutable gid : int val mutable id : int val mutable emailStack : masEvent option list val mutable pv : int val mutable state_time : int method cycle : agent -> unit method getCurrentState : agent state method setStartState : agent state -> unit method setState : agent state -> agent state -> agent state -> agent -> unit end Now, all the logic works fine. My big problem, is I'm unable to make it working with a class which inherit from agent. I'm forced to copy all the code for each type of agent I want. For instance, if i define : class inheritedDwarf = object (self) inherit agent val mutable currentState = ( None : inheritedDwarf state option) end;; it works. But if I define : class inheritedDwarf = object (self) inherit agent val mutable currentState = ( None : inheritedDwarf state option) val specialValue=0 method getSpecialValue = specialValue end;; From the toplevel I get : Error: The abbreviation inheritedDwarf expands to type < cycle : dwarf -> unit; getCurrentState : dwarf state; getMail : masEvent -> unit; getPileEmail : masEvent option list; getPv : int; getSpecialValue : int; receiveEMail : masEvent option -> unit; removeOldEmail : unit; setPileEmail : masEvent option list -> unit; setPv : int -> unit; setStartState : dwarf state -> unit; setState : dwarf state -> dwarf state -> dwarf state -> dwarf -> unit > but is used with type < cycle : dwarf -> unit; getCurrentState : dwarf state; getMail : masEvent -> unit; getPileEmail : masEvent option list; getPv : int; receiveEMail : masEvent option -> unit; removeOldEmail : unit; setPileEmail : masEvent option list -> unit; setPv : int -> unit; setStartState : dwarf state -> unit; setState : dwarf state -> dwarf state -> dwarf state -> dwarf -> unit > So, it doesn't want to accept currentState to become a inheritedDwarf state option and thus, I can't use my inheritedDwarf Is there a solution ? Thans for your help, Regards, Pierre-Alexandre -- --------------------- Isaac Project - http://www.lisaac.org/