* [Caml-list] MLGame library @ 2004-06-09 11:06 Lukasz Lew 2004-06-09 20:16 ` Brandon J. Van Every 2004-06-18 15:58 ` [Caml-list] MLGame library Blue Prawn 0 siblings, 2 replies; 8+ messages in thread From: Lukasz Lew @ 2004-06-09 11:06 UTC (permalink / raw) To: caml-list; +Cc: cek, d.sidorek Hello, I'm please to announce MLGame library 0.112, available here: http://mlgame.sourceforge.net/ MLGame is a library designed to help developers create 2d games by providing a high level interface for graphics, network, etc. Features * Sprites with collision (per pixel or per rect) * Contexts (parts of screen may display parts of world) * Network (high level protocol with callbacks) * Console and Menu (based on a parser with variables, aliases, ...) * Binding keys to game actions --- Some time ago we stopped developing it. Now it seems that some more work is needed. If You are ready to continue our work, contact us. Regards, Cezary Kaliszyk cek@students.mimuw.edu.pl Lukasz Lew l.lew@students.mimuw.edu.pl Dominik sidorek d.sidorek@students.mimuw.edu.pl ------------------- To unsubscribe, mail caml-list-request@inria.fr Archives: http://caml.inria.fr Bug reports: http://caml.inria.fr/bin/caml-bugs FAQ: http://caml.inria.fr/FAQ/ Beginner's list: http://groups.yahoo.com/group/ocaml_beginners ^ permalink raw reply [flat|nested] 8+ messages in thread
* RE: [Caml-list] MLGame library 2004-06-09 11:06 [Caml-list] MLGame library Lukasz Lew @ 2004-06-09 20:16 ` Brandon J. Van Every 2004-06-09 22:36 ` Sylvain LE GALL 2004-06-18 15:58 ` [Caml-list] MLGame library Blue Prawn 1 sibling, 1 reply; 8+ messages in thread From: Brandon J. Van Every @ 2004-06-09 20:16 UTC (permalink / raw) To: caml Lukasz Lew wrote: > > I'm please to announce MLGame library 0.112, available here: > http://mlgame.sourceforge.net/ > > MLGame is a library designed to help developers create 2d games by > providing a high level interface for graphics, network, etc. This looks interesting. I am disappointed, however, that you are releasing it under the GPL. This makes it unacceptable for commercial use. Have you considered the LGPL, or do you strongly object to that? Cheers, www.indiegamedesign.com Brandon Van Every Seattle, WA 20% of the world is real. 80% is gobbledygook we make up inside our own heads. --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.693 / Virus Database: 454 - Release Date: 5/31/2004 ------------------- To unsubscribe, mail caml-list-request@inria.fr Archives: http://caml.inria.fr Bug reports: http://caml.inria.fr/bin/caml-bugs FAQ: http://caml.inria.fr/FAQ/ Beginner's list: http://groups.yahoo.com/group/ocaml_beginners ^ permalink raw reply [flat|nested] 8+ messages in thread
* Re: [Caml-list] MLGame library 2004-06-09 20:16 ` Brandon J. Van Every @ 2004-06-09 22:36 ` Sylvain LE GALL 2004-06-09 23:59 ` Brandon J. Van Every 0 siblings, 1 reply; 8+ messages in thread From: Sylvain LE GALL @ 2004-06-09 22:36 UTC (permalink / raw) To: caml Hello, On Wed, Jun 09, 2004 at 01:16:20PM -0700, Brandon J. Van Every wrote: > Lukasz Lew wrote: > > > > I'm please to announce MLGame library 0.112, available here: > > http://mlgame.sourceforge.net/ > > > > MLGame is a library designed to help developers create 2d games by > > providing a high level interface for graphics, network, etc. > > This looks interesting. I am disappointed, however, that you are > releasing it under the GPL. This makes it unacceptable for commercial > use. Have you considered the LGPL, or do you strongly object to that? > GPL/LGPL is the same problem, if you don't include in LGPL an ocaml exception ( see the LGPL licence of ocaml itself ). Regard Sylvain Le Gall ------------------- To unsubscribe, mail caml-list-request@inria.fr Archives: http://caml.inria.fr Bug reports: http://caml.inria.fr/bin/caml-bugs FAQ: http://caml.inria.fr/FAQ/ Beginner's list: http://groups.yahoo.com/group/ocaml_beginners ^ permalink raw reply [flat|nested] 8+ messages in thread
* RE: [Caml-list] MLGame library 2004-06-09 22:36 ` Sylvain LE GALL @ 2004-06-09 23:59 ` Brandon J. Van Every 2004-06-10 0:26 ` Karl Zilles 0 siblings, 1 reply; 8+ messages in thread From: Brandon J. Van Every @ 2004-06-09 23:59 UTC (permalink / raw) To: caml Sylvain LE GALL > Brandon J. Van Every wrote: > > > > This looks interesting. I am disappointed, however, that you are > > releasing it under the GPL. This makes it unacceptable for > > commercial > > use. Have you considered the LGPL, or do you strongly > > object to that? > > GPL/LGPL is the same problem, if you don't include in LGPL an ocaml > exception ( see the LGPL licence of ocaml itself ). I don't understand what you're saying, so maybe you can clarify. Here is my understanding of the LGPL. Since ancient times, one has been perfectly free to do whatever one likes *on top of* a LGPL library, i.e. linking to it. There is no 'exception' required, that's why it's the LGPL not the GPL. The only stipulation is you must redistribute the source code *of the LGPL library* along with your proprietary stuff on top of it. Your proprietary stuff can be completely and utterly closed. Now, how does OCaml create any complication with a LGPL licensed library? Surely OCamlSDL doesn't patch OCaml itself? Nor MLGame? And, I would note that SDL and OCamlSDL are LGPL licensed. So where is a 'licensing issue' coming from, except by choice of MLGame's authors? Cheers, www.indiegamedesign.com Brandon Van Every Seattle, WA 20% of the world is real. 80% is gobbledygook we make up inside our own heads. --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.693 / Virus Database: 454 - Release Date: 5/31/2004 ------------------- To unsubscribe, mail caml-list-request@inria.fr Archives: http://caml.inria.fr Bug reports: http://caml.inria.fr/bin/caml-bugs FAQ: http://caml.inria.fr/FAQ/ Beginner's list: http://groups.yahoo.com/group/ocaml_beginners ^ permalink raw reply [flat|nested] 8+ messages in thread
* Re: [Caml-list] MLGame library 2004-06-09 23:59 ` Brandon J. Van Every @ 2004-06-10 0:26 ` Karl Zilles 2004-06-10 1:10 ` Brandon J. Van Every 0 siblings, 1 reply; 8+ messages in thread From: Karl Zilles @ 2004-06-10 0:26 UTC (permalink / raw) To: Brandon J. Van Every; +Cc: caml Brandon J. Van Every wrote: > Here is my understanding of the LGPL. Since ancient times, one has been > perfectly free to do whatever one likes *on top of* a LGPL library, i.e. > linking to it. There is no 'exception' required, that's why it's the > LGPL not the GPL. The only stipulation is you must redistribute the > source code *of the LGPL library* along with your proprietary stuff on > top of it. Your proprietary stuff can be completely and utterly closed. Well, they changed the LGPL a while back to make it a little more complicated. Not only do you have to distribute the source of the library you changed, but you also have to distribute *your object code* in a way that someone can then modify the LGPL library and relink it with the code you have written, creating a new executable. I'm paraphrasing, but I think that's what it boils down to roughly. It's not the worst thing imaginable, but it dulls any interest many commercial developers might have in using an LGPL'd library. The 'exception' that he's talking about removes this additional requirement, making it as you originally describe. Xavier will undoubtable be pleased to see another licensing discussion on the list. The way these things usually work out, someone will soon suggest that a 'BSD' license is really the way to go, then we'll see about 30 rabid posts arguing the situation from both sides, repeating the same arguments that they did 3 months ago when it last broke out. ------------------- To unsubscribe, mail caml-list-request@inria.fr Archives: http://caml.inria.fr Bug reports: http://caml.inria.fr/bin/caml-bugs FAQ: http://caml.inria.fr/FAQ/ Beginner's list: http://groups.yahoo.com/group/ocaml_beginners ^ permalink raw reply [flat|nested] 8+ messages in thread
* RE: [Caml-list] MLGame library 2004-06-10 0:26 ` Karl Zilles @ 2004-06-10 1:10 ` Brandon J. Van Every 2004-06-10 5:46 ` [Caml-list] [OT] Yet Another Licence War Alan Schmitt 0 siblings, 1 reply; 8+ messages in thread From: Brandon J. Van Every @ 2004-06-10 1:10 UTC (permalink / raw) To: caml Karl Zilles wrote: > > Well, they changed the LGPL a while back to make it a little more > complicated. Not only do you have to distribute the source of the > library you changed, but you also have to distribute *your > object code* > in a way that someone can then modify the LGPL library and relink it > with the code you have written, creating a new executable. I'm > paraphrasing, but I think that's what it boils down to roughly. > > It's not the worst thing imaginable, but it dulls any interest many > commercial developers might have in using an LGPL'd library. The > 'exception' that he's talking about removes this additional > requirement, making it as you originally describe. I was unaware of this. I'll have to study up on that. > Xavier will undoubtable be pleased to see another licensing > discussion > on the list. The way these things usually work out, someone > will soon > suggest that a 'BSD' license is really the way to go, then we'll see > about 30 rabid posts arguing the situation from both sides, repeating > the same arguments that they did 3 months ago when it last broke out. Looking back, I see I was a part of those threads. Frankly, I could care less how people want to license their own software. I'm only interested in whether the MLGame people have considered the LGPL, a license that's potentially useful to me. I find that a lot of people who release their first cut of something as GPL, simply haven't thought through the commercial implications. They can often be persuaded to change to LGPL on the grounds of greater utility to a larger audience. But if they have thought it through and aren't interested, so be it. No big deal. Not everybody's interested in commercial stuff. What gets me riled up is the zealousy of a lot of people in the GPL camp. Charges of MIT / BSD "evil profiteers," "you're just here to rip us off," "all software should be free," "the contractual service model is the only valid business model," etc. I don't respect that kind of thinking, any more than I respect people who think property rights shouldn't exist. Far too many MIT / BSD style projects have proven that open source under that model works just fine, is enlightened, provides people with real benefit, is not inequitable, etc. It all depends on whether you're into idealistic theory, or what works out in pratice. My own idealism is tempered by pragmatism. I don't like extreme idealists who are not so tempered. Cheers, www.indiegamedesign.com Brandon Van Every Seattle, WA 20% of the world is real. 80% is gobbledygook we make up inside our own heads. --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.693 / Virus Database: 454 - Release Date: 5/31/2004 ------------------- To unsubscribe, mail caml-list-request@inria.fr Archives: http://caml.inria.fr Bug reports: http://caml.inria.fr/bin/caml-bugs FAQ: http://caml.inria.fr/FAQ/ Beginner's list: http://groups.yahoo.com/group/ocaml_beginners ^ permalink raw reply [flat|nested] 8+ messages in thread
* [Caml-list] [OT] Yet Another Licence War 2004-06-10 1:10 ` Brandon J. Van Every @ 2004-06-10 5:46 ` Alan Schmitt 0 siblings, 0 replies; 8+ messages in thread From: Alan Schmitt @ 2004-06-10 5:46 UTC (permalink / raw) To: caml [-- Attachment #1: Type: text/plain, Size: 457 bytes --] * Brandon J. Van Every (vanevery@indiegamedesign.com) wrote: > My own idealism is tempered by pragmatism. Under what license have you released your contributions, then? I have seen you on the xconq, freeciv, and ocaml mailing lists, but I still do not know what contributions you made and under which licence. Happy Ocaml hacking, Alan Schmitt -- The hacker: someone who figured things out and made something cool happen. .O. ..O OOO [-- Attachment #2: Type: application/pgp-signature, Size: 189 bytes --] ^ permalink raw reply [flat|nested] 8+ messages in thread
* Re: [Caml-list] MLGame library 2004-06-09 11:06 [Caml-list] MLGame library Lukasz Lew 2004-06-09 20:16 ` Brandon J. Van Every @ 2004-06-18 15:58 ` Blue Prawn 1 sibling, 0 replies; 8+ messages in thread From: Blue Prawn @ 2004-06-18 15:58 UTC (permalink / raw) To: caml-list Hello, Does a 3D physics engine exist yet usable from OCaml which one can use to take advantage of lablglut ? Cheers ------------------- To unsubscribe, mail caml-list-request@inria.fr Archives: http://caml.inria.fr Bug reports: http://caml.inria.fr/bin/caml-bugs FAQ: http://caml.inria.fr/FAQ/ Beginner's list: http://groups.yahoo.com/group/ocaml_beginners ^ permalink raw reply [flat|nested] 8+ messages in thread
end of thread, other threads:[~2004-06-18 15:51 UTC | newest] Thread overview: 8+ messages (download: mbox.gz / follow: Atom feed) -- links below jump to the message on this page -- 2004-06-09 11:06 [Caml-list] MLGame library Lukasz Lew 2004-06-09 20:16 ` Brandon J. Van Every 2004-06-09 22:36 ` Sylvain LE GALL 2004-06-09 23:59 ` Brandon J. Van Every 2004-06-10 0:26 ` Karl Zilles 2004-06-10 1:10 ` Brandon J. Van Every 2004-06-10 5:46 ` [Caml-list] [OT] Yet Another Licence War Alan Schmitt 2004-06-18 15:58 ` [Caml-list] MLGame library Blue Prawn
This is a public inbox, see mirroring instructions for how to clone and mirror all data and code used for this inbox