From: "Daniel Bünzli" <daniel.buenzli@epfl.ch>
To: caml-list@yquem.inria.fr
Subject: Re: [Caml-list] ANN: Chess III Arena 0.5
Date: Thu, 5 Jul 2007 02:25:28 +0200 [thread overview]
Message-ID: <3E92B237-EEF9-48BF-A0B9-C3793C1B3D9D@epfl.ch> (raw)
In-Reply-To: <200707042222.13783.jon@ffconsultancy.com>
Le 4 juil. 07 à 23:22, Jon Harrop a écrit :
> The small function that I gave posted offloads the prioritization
> of texture and vertex data to the OpenGL driver
> and good drivers (e.g. any nVidia driver) will do an excellent job
> of optimizing for you.
[...]
> What hardware and drivers are you using?
This may not be due to hardware. Looking at the call graph of
draw_md3 it seems that a glTexImage2D gets captured by the display
list. On some platforms this is not a good thing, texture objects
(GlTex.gen_texture etc.) should be used instead. See for example
question 16.090 here [1].
Daniel
[1] http://www.opengl.org/resources/faq/technical/displaylist.htm
next prev parent reply other threads:[~2007-07-05 0:24 UTC|newest]
Thread overview: 18+ messages / expand[flat|nested] mbox.gz Atom feed top
2007-07-03 21:48 Grant Olson
2007-07-03 22:43 ` [Caml-list] " Jon Harrop
2007-07-04 2:18 ` Grant Olson
2007-07-04 8:00 ` Daniel Bünzli
2007-07-04 20:06 ` Grant Olson
2007-07-04 20:51 ` Bünzli Daniel
2007-07-04 21:22 ` Jon Harrop
2007-07-05 0:25 ` Daniel Bünzli [this message]
2007-07-05 3:05 ` Jon Harrop
2007-07-05 7:45 ` Daniel Bünzli
2007-07-05 12:52 ` Jon Harrop
2007-07-05 13:37 ` Daniel Bünzli
2007-07-05 13:52 ` Daniel Bünzli
2007-07-05 14:22 ` Jon Harrop
2007-07-05 14:43 ` Daniel Bünzli
2007-07-05 23:40 ` Grant Olson
2007-07-06 19:41 ` Jon Harrop
2007-07-04 10:58 ` Jon Harrop
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