From: Jon Harrop <jon@ffconsultancy.com>
To: caml-list@inria.fr
Subject: Easier FFI
Date: Thu, 20 Dec 2007 16:39:15 +0000 [thread overview]
Message-ID: <200712201639.15513.jon@ffconsultancy.com> (raw)
I'm currently revisiting the topic of OpenGL bindings because I'd like to have
a play with vertex and fragment shaders. Getting shaders up and running from
C++ code is very easy: just a few calls and you pass your shader programs in
as strings. However, I have been unable to get this working from OCaml using
any of the existing OpenGL bindings (most notably GLCaml). This got me
thinking about FFIs.
GLCaml currently autogenerates its bindings from a custom annotated C header
file. There are some aspects that I'd like to change. For example, GLCaml
currently seems to use only bigarrays when strings and ordinary OCaml arrays
seem preferable in several circumstances.
Rather than invest time and effort into tweaking only GLCaml, I'm wondering
what people's thoughts are about autogenerated FFIs for OCaml in general?
For example, why can't we have a generic FFI library that allows us to use any
external library (unsafely) without leaving OCaml? Then we could write or
generate our bindings entirely in OCaml and forget about these C stubs.
How does this relate to SML's NLFFI?
--
Dr Jon D Harrop, Flying Frog Consultancy Ltd.
http://www.ffconsultancy.com/products/?e
next reply other threads:[~2007-12-20 16:48 UTC|newest]
Thread overview: 5+ messages / expand[flat|nested] mbox.gz Atom feed top
2007-12-20 16:39 Jon Harrop [this message]
2007-12-21 3:37 ` [Caml-list] " Dave Benjamin
2007-12-21 3:54 ` Jon Harrop
2007-12-21 11:20 ` Richard Jones
2008-02-01 17:13 ` Alan Falloon
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