From: Jon Harrop <jon@ffconsultancy.com>
To: caml-list@yquem.inria.fr
Subject: Re: [Caml-list] Text in OpenGL
Date: Sun, 7 Oct 2007 05:29:58 +0100 [thread overview]
Message-ID: <200710070529.59090.jon@ffconsultancy.com> (raw)
In-Reply-To: <b17e12b30710062100o5ca7de92x29a0767de2be0318@mail.gmail.com>
On Sunday 07 October 2007 05:00:56 Orlin Grigorov wrote:
> I've been struggling with this one. I'm developing an application, and I'm
> using the gtkgl.area, and drawing some OpenGL renderings with lablgl.
> Please, any suggestions on the best way to display text? Anything
> available already, especially some texture mapped text libraries that I can
> use?
>
> Thank you in advance. Although this is my first post, I'm a very frequent
> reader of this list!
Our Smoke Vector Graphics library is a high-performance renderer of arbitrary
2D vector graphics with high-resolution real-time zooming and panning of
vector scenes. In particular, it contains facilities for rendering the
computer modern fonts. See the third demo in the distribution for an example:
http://www.ffconsultancy.com/products/smoke_vector_graphics/
You can fill and stroke the font glyphs, of course. We also have mathematical
typesetting code if you need it (and have a budget!).
--
Dr Jon D Harrop, Flying Frog Consultancy Ltd.
http://www.ffconsultancy.com/products/?e
next prev parent reply other threads:[~2007-10-07 4:39 UTC|newest]
Thread overview: 7+ messages / expand[flat|nested] mbox.gz Atom feed top
2007-10-07 4:00 Orlin Grigorov
2007-10-07 4:29 ` Jon Harrop [this message]
2007-10-07 8:42 ` [Caml-list] " Vu Ngoc San
2007-10-07 19:08 ` Orlin Grigorov
2007-10-07 21:17 ` Chris Campbell
2007-10-07 21:59 ` Jon Harrop
2007-10-08 8:14 ` Vu Ngoc San
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