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From: John Goerzen <jgoerzen@complete.org>
To: caml-list@inria.fr
Subject: Re: [Caml-list] 3D graphics and games
Date: Wed, 1 Sep 2004 15:27:25 -0500	[thread overview]
Message-ID: <200409011527.26087.jgoerzen@complete.org> (raw)
In-Reply-To: <OOEALCJCKEBJBIJHCNJDGEJAHHAB.vanevery@indiegamedesign.com>

I really hesitate to reply since this is so far off-topic already, but:

On Wednesday 01 September 2004 03:18 pm, Brandon J. Van Every wrote:
> UNIX has never been relevant to commercial desktop games, and has
> never been a source of anything for them.  Linux became relevant for

I refuse to believe that something is useless if it is not "commercial".  
Or even that it matters less.

(Did you not mean "proprietary", since there are plenty of Unix games 
sold by various distribution vendors worldwide?)

> game servers in the mid-90's, but that's all in-house proprietary
> development.

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      reply	other threads:[~2004-09-01 20:27 UTC|newest]

Thread overview: 2+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
     [not found] <200409011226.35563.jgoerzen@complete.org>
2004-09-01 20:18 ` Brandon J. Van Every
2004-09-01 20:27   ` John Goerzen [this message]

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