From: Oleg <oleg_inconnu@myrealbox.com>
To: Chris Hecker <checker@d6.com>,
Pal-Kristian Engstad <mrengstad@yahoo.com>,
Travis Bemann <bemann@execpc.com>
Cc: caml-list@inria.fr
Subject: Re: [Caml-list] Caml productivity.
Date: Sat, 27 Jul 2002 05:06:57 -0400 [thread overview]
Message-ID: <200207270906.FAA08751@hickory.cc.columbia.edu> (raw)
In-Reply-To: <4.3.2.7.2.20020726142932.02bedd60@mail.d6.com>
On Friday 26 July 2002 05:42 pm, Chris Hecker wrote:
> On the original topic of this thread, I am still withholding judgment on
> caml for game programming until I actually finish my game, but I sincerely
> doubt it will be anywhere near 3x as productive for the kind of imperative
> simulation-y code that makes up a game. If any game company could actually
> get 3x productivity out of their programmers, they'd retrain everybody in
> an instant. 3x is huge. I think caml is definitely more fun to program
> with, but if it's at all more productive, it's going to be in the 10-40%
> range at best (and most of that is going to come from the gc).
I'm curious, how are you going to be able to establish the productivity
gain/loss once your game is finished? (I don't suppose you have an identical
twin next door coding the same game in C++ ;-) Is it safe to assume you have
been working on it for many months full-time?
Are you using O'Caml for all of your code in the game? Are you using external
libraries extensively?
I happened to look at d6.com web site. It talks about an _original_ game that
involves climbing a hill online against human competitors. Is this why it is
original [1]?
Regards,
Oleg
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next prev parent reply other threads:[~2002-07-27 9:06 UTC|newest]
Thread overview: 48+ messages / expand[flat|nested] mbox.gz Atom feed top
2002-07-15 21:22 Pal-Kristian Engstad
2002-07-20 15:16 ` William Chesters
2002-07-22 18:22 ` Pal-Kristian Engstad
2002-07-22 18:41 ` achrist
2002-07-22 19:23 ` Pal-Kristian Engstad
2002-07-22 21:13 ` [Caml-list] CamlIDL and function pointers Michael Tucker
2002-07-23 8:39 ` Xavier Leroy
2002-07-23 13:11 ` Dmitry Bely
2002-07-24 15:00 ` Michael Tucker
2002-07-25 9:36 ` Xavier Leroy
2002-07-22 21:26 ` Games (Re: [Caml-list] Caml productivity.) Oleg
2002-07-23 2:56 ` Issac Trotts
2002-07-23 11:03 ` eijiro_sumii
2002-07-23 16:17 ` Charles Martin
2002-07-29 3:36 ` Andrei de A. Formiga
2002-07-29 6:32 ` Florian Hars
2002-07-29 10:23 ` eijiro_sumii
[not found] ` <001901c237a7$9e685920$890bfea9@mimbi>
2002-07-30 4:52 ` eijiro_sumii
2002-07-30 18:13 ` Jonathan Coupe
2002-07-30 6:16 ` eijiro_sumii
2002-08-01 15:39 ` John Max Skaller
2002-08-01 15:59 ` Markus Mottl
2002-08-01 16:28 ` Jonathan Coupe
[not found] ` <86vg6ta9o6.fsf@laurelin.dementia.org>
2002-08-02 12:50 ` Jonathan Coupe
2002-08-02 14:51 ` John Max Skaller
2002-07-25 3:19 ` Chris Hecker
2002-07-28 13:45 ` Jonathan Coupe
2002-07-29 0:57 ` Michael Vanier
2002-07-22 22:00 ` [Caml-list] Caml productivity Alexander V.Voinov
2002-07-20 15:25 ` Oleg
2002-07-22 6:41 ` Tom
2002-07-22 10:46 ` Nicolas Cannasse
2002-07-22 17:46 ` Pal-Kristian Engstad
2002-07-24 3:20 ` Travis Bemann
2002-07-24 9:45 ` Pal-Kristian Engstad
2002-07-26 21:42 ` Chris Hecker
2002-07-27 4:41 ` Issac Trotts
2002-07-27 5:49 ` Chris Hecker
2002-07-27 14:49 ` John Max Skaller
2002-07-27 9:06 ` Oleg [this message]
2002-07-27 18:18 ` Chris Hecker
2002-07-29 8:13 ` Nicolas Cannasse
2002-07-30 4:46 ` Travis Bemann
2002-07-24 8:02 ` Nicolas Cannasse
2002-07-24 8:25 ` Jérôme Marant
2002-07-24 10:00 ` Pal-Kristian Engstad
2002-07-27 9:06 ` Oleg
2002-07-23 2:08 Arturo Borquez
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