From mboxrd@z Thu Jan 1 00:00:00 1970 Received: (from majordomo@localhost) by pauillac.inria.fr (8.7.6/8.7.3) id IAA28909; Mon, 22 Apr 2002 08:55:52 +0200 (MET DST) X-Authentication-Warning: pauillac.inria.fr: majordomo set sender to owner-caml-list@pauillac.inria.fr using -f Received: from nez-perce.inria.fr (nez-perce.inria.fr [192.93.2.78]) by pauillac.inria.fr (8.7.6/8.7.3) with ESMTP id IAA28964 for ; Mon, 22 Apr 2002 08:55:51 +0200 (MET DST) Received: from web11907.mail.yahoo.com (web11907.mail.yahoo.com [216.136.172.191]) by nez-perce.inria.fr (8.11.1/8.11.1) with SMTP id g3M6toT12175 for ; Mon, 22 Apr 2002 08:55:50 +0200 (MET DST) Message-ID: <20020422065549.85045.qmail@web11907.mail.yahoo.com> Received: from [24.221.171.193] by web11907.mail.yahoo.com via HTTP; Sun, 21 Apr 2002 23:55:49 PDT Date: Sun, 21 Apr 2002 23:55:49 -0700 (PDT) From: Tom Subject: Re: [Caml-list] OCamlSDL To: Sven , Tim Freeman Cc: skaller@ozemail.com.au, willb@cs.wisc.edu, stf@apl.it, caml-list@inria.fr In-Reply-To: <20020420145132.A3385@dpt-info.u-strasbg.fr> MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Sender: owner-caml-list@pauillac.inria.fr Precedence: bulk Sooner or later, 2D UIs based on 3D APIs and accelerators are going to become widespread. However, for a good 2D UI, you need pixel-accurate rendering and some other features. I think generic OpenGL doesn't quite offer all the necessary features. Also, people like UIs that "scale down" to low-end devices; not every handheld can run OpenGL well (yet). Tom --- Sven wrote: > On Sat, Apr 20, 2002 at 05:22:16AM -0700, Tim Freeman wrote: > > > > Will Benton allegedly wrote: > > > 2. O'Caml bindings are already available for OpenGL. > > > > From: John Max Skaller > > >In that case, why are we sticking with Tk? > > > > I don't get it. Tk is about 2D graphics, and OpenGL is about > > accelerated 3d graphics. Your question presupposes that we have a > > choice between one and the other, but I can't think of any > > applications for which that is true. > > Well, there is nothing stopping you from using OpenGL to do 2D. For instance, > SGI used OpenGL to code a word processor back then, but then, they were SGI. > Friendly, > > Sven Luther > ------------------- > To unsubscribe, mail caml-list-request@inria.fr Archives: > http://caml.inria.fr > Bug reports: http://caml.inria.fr/bin/caml-bugs FAQ: > http://caml.inria.fr/FAQ/ > Beginner's list: http://groups.yahoo.com/group/ocaml_beginners __________________________________________________ Do You Yahoo!? Yahoo! Games - play chess, backgammon, pool and more http://games.yahoo.com/ ------------------- To unsubscribe, mail caml-list-request@inria.fr Archives: http://caml.inria.fr Bug reports: http://caml.inria.fr/bin/caml-bugs FAQ: http://caml.inria.fr/FAQ/ Beginner's list: http://groups.yahoo.com/group/ocaml_beginners