* Building a game loop (sort of)
@ 2010-03-21 21:12 C. Fr
2010-03-21 21:26 ` [Caml-list] " Stas Miasnikou
0 siblings, 1 reply; 3+ messages in thread
From: C. Fr @ 2010-03-21 21:12 UTC (permalink / raw)
To: caml-list
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Hello everyone,
Im building a small fractal visualisation app in ocaml, but I encounter
many problems with the graphics package.
First, plot (size_x / 2) (size_y / 2) doesnt actually plot in the middle of
the screen
Any idea why?
Then, using the following code
if key_pressed () then
begin
match read_key () with
| 'q' -> raise Exit
| 'o' -> scale := !scale *. 2.
| 'i' -> scale := !scale /. 2.
| 'l' -> mid_x := !mid_x + 100
| 'r' -> mid_x := !mid_x - 100
| 'u' -> mid_y := !mid_y + 100
| 'd' -> mid_y := !mid_y - 100
| _ -> ()
end
done;
in a while true loop behaves randomly, ignoring some key presses, and
repeating some
Is there something that I did wrong?
Thanks a lot,
Andrea.
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^ permalink raw reply [flat|nested] 3+ messages in thread
* Re: [Caml-list] Building a game loop (sort of)
2010-03-21 21:12 Building a game loop (sort of) C. Fr
@ 2010-03-21 21:26 ` Stas Miasnikou
2010-03-22 0:04 ` Yang Ye
0 siblings, 1 reply; 3+ messages in thread
From: Stas Miasnikou @ 2010-03-21 21:26 UTC (permalink / raw)
To: C. Fr; +Cc: caml-list
On 3/21/10, C. Fr <newsgroups.fr@gmail.com> wrote:
> I’m building a small fractal visualisation app in ocaml, but I encounter
> many problems with the graphics package.
>
> First, plot (size_x / 2) (size_y / 2) doesn’t actually plot in the middle of
> the screen… Any idea why?
What are size_x and size_y, what you got, and what you are supposed to get?
> Then, using the following code
>
> if key_pressed () then
> begin
> match read_key () with
> | 'q' -> raise Exit
> | 'o' -> scale := !scale *. 2.
> | 'i' -> scale := !scale /. 2.
> | 'l' -> mid_x := !mid_x + 100
> | 'r' -> mid_x := !mid_x - 100
> | 'u' -> mid_y := !mid_y + 100
> | 'd' -> mid_y := !mid_y - 100
> | _ -> ()
> end
> done;
>
> in a while true loop behaves randomly, ignoring some key presses, and
> repeating some… Is there something that I did wrong?
Stas
^ permalink raw reply [flat|nested] 3+ messages in thread
* Re: [Caml-list] Building a game loop (sort of)
2010-03-21 21:26 ` [Caml-list] " Stas Miasnikou
@ 2010-03-22 0:04 ` Yang Ye
0 siblings, 0 replies; 3+ messages in thread
From: Yang Ye @ 2010-03-22 0:04 UTC (permalink / raw)
To: caml-list
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For 2nd question, skipping the outer if? Because read_key is waiting and
queuing they keypresses already.
On Mon, Mar 22, 2010 at 5:26 AM, Stas Miasnikou <stas.miasnikou@gmail.com>wrote:
> On 3/21/10, C. Fr <newsgroups.fr@gmail.com> wrote:
> > I’m building a small fractal visualisation app in ocaml, but I encounter
> > many problems with the graphics package.
> >
> > First, plot (size_x / 2) (size_y / 2) doesn’t actually plot in the middle
> of
> > the screen… Any idea why?
>
> What are size_x and size_y, what you got, and what you are supposed to get?
>
> > Then, using the following code
> >
> > if key_pressed () then
> > begin
> > match read_key () with
> > | 'q' -> raise Exit
> > | 'o' -> scale := !scale *. 2.
> > | 'i' -> scale := !scale /. 2.
> > | 'l' -> mid_x := !mid_x + 100
> > | 'r' -> mid_x := !mid_x - 100
> > | 'u' -> mid_y := !mid_y + 100
> > | 'd' -> mid_y := !mid_y - 100
> > | _ -> ()
> > end
> > done;
> >
> > in a while true loop behaves randomly, ignoring some key presses, and
> > repeating some… Is there something that I did wrong?
>
> Stas
>
> _______________________________________________
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>
--
Regards,
Yang Ye
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