From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Received: from nez-perce.inria.fr (nez-perce.inria.fr [192.93.2.78]) by yquem.inria.fr (Postfix) with ESMTP id D33D3D55E for ; Thu, 28 Jul 2005 20:24:52 +0200 (CEST) Received: from pauillac.inria.fr (pauillac.inria.fr [128.93.11.35]) by nez-perce.inria.fr (8.13.0/8.13.0) with ESMTP id j6SIOqrA006351 for ; Thu, 28 Jul 2005 20:24:52 +0200 Received: from concorde.inria.fr (concorde.inria.fr [192.93.2.39]) by pauillac.inria.fr (8.7.6/8.7.3) with ESMTP id UAA11556 for ; Thu, 28 Jul 2005 20:24:51 +0200 (MET DST) Received: from mailx.valdosta.edu (mailx.valdosta.edu [168.18.130.251]) by concorde.inria.fr (8.13.0/8.13.0) with ESMTP id j6SIOoiL009623 for ; Thu, 28 Jul 2005 20:24:51 +0200 Received: from starlight.valdosta.edu (VO00985.valdosta.edu [168.18.148.146]) by mailx.valdosta.edu (8.13.4/8.13.4) with ESMTP id j6SIOhni016495; Thu, 28 Jul 2005 14:24:44 -0400 (EDT) (envelope-from jtbryant@valdosta.edu) Subject: Re: [Caml-list] How to do this properly with OCaml? From: Jonathan Bryant Reply-To: jtbryant@valdosta.edu To: Paul Snively , caml-list@inria.fr In-Reply-To: <2A3ECB07-10AB-4F4E-BD7D-9B9F42A954CF@mac.com> References: <20050726013444.GA32493@xmunkki.org> <1122484910.6768.133.camel@localhost.localdomain> <200507271413.41026.pal_engstad@naughtydog.com> <2A3ECB07-10AB-4F4E-BD7D-9B9F42A954CF@mac.com> Content-Type: text/plain Organization: Valdosta State University Information Technology (System Operations) Date: Thu, 28 Jul 2005 14:26:08 -0400 Message-Id: <1122575168.4904.55.camel@starlight.valdosta.edu> Mime-Version: 1.0 X-Mailer: Evolution 2.0.2 (2.0.2-16) Content-Transfer-Encoding: 7bit X-PMX-Version: 5.0.2.153301, Antispam-Engine: 2.0.3.2, Antispam-Data: 2005.7.28.20 X-Miltered: at nez-perce with ID 42E922F4.000 by Joe's j-chkmail (http://j-chkmail.ensmp.fr)! X-Miltered: at concorde with ID 42E922F2.000 by Joe's j-chkmail (http://j-chkmail.ensmp.fr)! X-Spam: no; 0.00; caml-list:01 ocaml:01 bytecode:01 bytecode:01 ...:98 ...:98 wrote:01 dynamically:01 dynamically:01 native:02 native:02 logic:04 compiled:04 wed:07 edu:07 X-Spam-Checker-Version: SpamAssassin 3.0.3 (2005-04-27) on yquem.inria.fr X-Spam-Level: X-Spam-Status: No, score=0.0 required=5.0 tests=none autolearn=disabled version=3.0.3 On Wed, 2005-07-27 at 17:03 -0700, Paul Snively wrote: > ... Heck, the > game logic could even be compiled to native code, although mods etc. > would have to be bytecode-compiled in order to be dynamically > loadable. ... Is this was possible? It thought you could only dynamically load bytecode from a running bytecode program and not from native code. I know you can't dynamically load native code, though. -- *=========================* |Jonathan Bryant | |Valdosta State University| |Information Technology | |System Operations | |-------------------------| |jtbryant@valdosta.edu | |x6358 | *=========================*